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Post by Mr. Glow on Jun 16, 2011 11:11:34 GMT 1
More of a "Sad moment in gaming", but the letter Boone wrote for his dead wife in Fallout: New Vegas is pretty well done. It makes the similar letter Thane writes for Femshep look like crap if you ask me.
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Post by Tillian Panthesis on Jun 16, 2011 11:22:17 GMT 1
Boone made me cry. That's all I can say about New Vegas.
Despite all the flaws that LA Noire has, to me it's still a beautiful game that has a special place in my heart, even with that "WTH" ending.
One of my awesome bits in the game however is the score. It has the 40's feel to it and still sounded epic in a sense. This one track is my particular favourite. Crying shame it's not on the official soundtrack.
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Post by Warhammer Gorvar on Jun 16, 2011 12:56:03 GMT 1
Need I say more?
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Post by Clint Johnston on Jun 16, 2011 14:25:06 GMT 1
That WTH hell ending of LA Noire is what made it Noire to begin with. After decades of mainly pure protagonists, the films after the war years seemed to reflect a tarnishing on society with flawed people and difficult decisions. "Double Indemnity" is a great example of this. However the Hays Code was still around (just getting started actually) and people as a whole didn't want too much reality, so Noire became a method of expressing the tarnishing without getting blacklisted. The flawed people always met a clear end, sometimes redeeming themselves, sometimes not.
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Post by Tillian Panthesis on Jun 16, 2011 15:12:06 GMT 1
Fair point there Clint. There's no happy ending in the noir genre and I wasn't expecting Cole would come out of it in one piece by the end of the game, especially considering his blind idealism is probably his own downfall.
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Post by CAPT Issac R. Madden on Jun 16, 2011 20:15:23 GMT 1
The Shepard Headbutt is in my top 5 and the renegade interrupt during Miranda's loyalty mission is number 2. As badass as that sequence was, there's no comparing it with the mangificent bastard known as Michael Thorton.
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Post by jklinders on Jun 16, 2011 21:06:41 GMT 1
Mike Thorton is way more badass than Shepard. He is awesome in any of the endings but this one is the best.
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Post by Mister Buch on Jun 18, 2011 1:46:43 GMT 1
So yesterday I finally got to play Super Mario Land on Game Boy, after all these years! And it's, you know, pretty much what I expected: a very solid SMB sequel with some unusual differences which seem odd now but at the time would have been sensible attempts to change the game up... And then I grab an invincibility star and instead of the usual song I've been hearing for twenty years, it plays... THIS. That was an awesome moment! I think I lost my mind for a few seconds.
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Post by Warhammer Gorvar on Jun 18, 2011 13:19:14 GMT 1
Super Mario Land was the 1st game I actually finished. They should really remake that game, the submarine and airplane levels were the shit.
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Post by Tillian Panthesis on Jun 19, 2011 14:30:56 GMT 1
Okami needs more love imo.
The power up cutscene and the 2nd part of the end game boss were the biggest crowning moment of the game, especially when this is the part where all your god powers are restored and you're reborn as a goddess once more.
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Post by Mister Buch on Jun 23, 2011 2:45:57 GMT 1
I'm re-playing Fable 2 at the moment. I think it's been long enough that I can mention spoilers.
The bit where you're being tortured and the guy actually takes away your XP if you refuse to be 'broken' and look out of a window with a tap of the left shoulder button. I thought it was a wonderful way to make you empathise with the character's dilemma - you're losing a lot of XP, damn it, and you only have to hit one button! In my three playthroughs I've never actually looked because I feel like there may be consequences.
It's just a little thing in an otherwise tired and silly sequence, but I love that choice.
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Post by Mr. Glow on Jun 25, 2011 17:27:24 GMT 1
The Cristina missions from Assassin's Creed: Brotherhood. They may swap out the 16th Century political intrigue and ancient conspiracies for soap opera style drama, but... *sniff*
Getting little slices of Ezio at different times in his earlier life shows you how his voice evolved across the second game, too.
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renegadepoint
Lieutenant
Lets all take a step back from the weird alien impaling devices...
Posts: 188
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Post by renegadepoint on Jun 25, 2011 23:01:18 GMT 1
Sovereign revealing itself to be a Reaper in ME1.
This might be unique to me though. See, when I bought Mass Effect I had no idea what it was about. I bought it because it looked pretty and I heard the people who made KotOR made it.
So, when I ended up on Virmire, I had no ideas or preconceptions of what to expect.
The first time I talked with Sovereign, I got goosebumps. I was like "Holy... that thing... that's the FINAL BOSS isn't it? I think I need a bigger boat 0.0."
Its basically the reason I became such a huge Mass Effect nerd. Very few video games have made me fear the antagonist like this one does. He talks to you like you're an ant trying to crawl into his cereal. And he's only really speaking to you because he finds your efforts amusing. Part of me though "dude, should we keep going or just try to find a new galaxy?"
By the time I talked to him I was so absorbed into the game I may as well have been Shepard. Although Shepard handled that situation better then I would have. As I would have been like "**** this I quit. Every one on the Normandy. We're bailing."
I think that's why Harbinger seemed so dull in comparison. I knew what the Reapers where. I even killed one. And now he's sending bug people after me? Granted its quite flattering that he seems afraid to approach me himself but it just didn't have the same OH MY GOD THIS GUY'S OLDER THE EARTH AND EATS ENTIRE CIVILIZATIONS aura Sovereign did.
There's no possible way they could have written that better.
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Post by Mr. Glow on Jun 25, 2011 23:45:40 GMT 1
I don't know, the last bossfight with him (wherein Shepard fights Saren as he bounces off the walls, naked) really takes away a lot of his effectiveness as a villain.
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Post by Mister Buch on Jun 26, 2011 0:50:28 GMT 1
I thought Saren and Sovereign were fantastic villains. That scene was amazing, and I would recommend the bit where Saren shoots himself for a persuade attempt, too. I do agree that the end boss fight in Mass Effect was daft as hell, but I guess they couldn't think of anything better. From a narrative point of view I think they're both great villains - a hell of a lot better than Harbinger (completely unknown entity who endlessly throws childish taunts and then immediately dies) and the Collectors (though I love how they turn out to be the surviving Protheans). But yeah - for awesome moments in gaming I would suggest both of Shepard's meetings with Saren, for surprising me. The first time the giant, evil, human-loathing super-spy big bad is finally introduced he comes across as mislead, weak, cowardly and very sympathetic character (on a hoverboard) who Shepard basically scolds like a child. And the second time you see him he pulls a Darth Vader Sad Guy Redemption and shoots himself in the head. That's the kind of writing that I think elevates Bioware above other games companies. It's a shame that the actual boss fight after that is crap, but I like that the story scene apparenty recieved more effort. --- EDIT I just wrote a load about Ashley Williams in the other thread, and I thought of another moment I thought was awesome in Mass Effect. After Virmire, if Alenko dies, her reaction. She really lashes out at Shepard in the debrief, straight up telling the Commander she was wrong to kill him. Shepard has some neat options for rebuttle (I like the 'yell at her back and get really personal with it' option myself) but I think that confrontation is a hell of a lot more interesting and dramatic than Kaidan's reaction to Ash's death. Ashley Williams - superb character. Sparks debates on the nature of religion in the spacefaring future, causes racial controversy, clashes with Shepard and genuinely challenges paragon and renegade moves... and is named after Ash Williams. Groovy.
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