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Post by CAPT Issac R. Madden on Jun 21, 2011 3:02:50 GMT 1
Spacer/Sole Survior/Adept/Male is my "Canon" Shepard. He's mostly amicable enough, but fuck with him, pay the consequences.
I will say ME dropped the ball on the choices thing regarding alignment. You're either good or bad. This is where I feel Alpha Protocol kicked ME's ass. They had no right/wrong answers. Just consequences.
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Post by Mr. Glow on Jun 21, 2011 4:05:46 GMT 1
Well, Chris Avellone was involved with Alpha Protocol. What did you expect?
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renegadepoint
Lieutenant
Lets all take a step back from the weird alien impaling devices...
Posts: 188
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Post by renegadepoint on Jun 21, 2011 5:29:09 GMT 1
I like Earthborn because I'm from Earth. This helps me relate to my Shepard better. Simple, but effective. Colonist is my second choice because growing up on a farm I think traveling to a new planet and learning the ecosystem would be fun.
I usually pick Sole Survivor because it just seems to fit so well. Its like Shepard's been an experiment his entire military career. My second choice is ruthless because thats how I play. I'm always a total dick (by real-life standards.
War Hero is too cliche for me but I made a paragon Spacer War Hero just to see how it would play out. (incredibly cliche/boring/self righteous. In fact I made her bang Garrus just to add the SLIGHTEST bit of intrigue.)
I have 2 males and one female that I take seriously (if you excuse the term) and a bunch of misc I just goof around with. I like Renegade or Renegade with a little paragon. Like, when the renegade option is just being a complete douche bag. (like KOing the reporter)
I was kind of hoping to take over Cerberus and get my own personal (chromed with Dayton rims) Reaper ship but it looks like that's not going to happen. So I guess my renegade Shepard has even more reason to be a jerk.
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Post by Tillian Panthesis on Jun 21, 2011 6:01:48 GMT 1
Renegade, you're back! It's good to see you again, so how's things going for you?
Honestly, I like both the Earthborn and the Colonist origin. Eartborn due to the street rat backstory. Any character that has a shady past involving being a homeless thug is an interesting plot device. A human model that is an ex-thug is too interesting to pass up.
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Post by Warhammer Gorvar on Jun 21, 2011 12:09:18 GMT 1
He's also fiercely loyal to his own and make sure they are looked after, but if you piss him off you are on your own. Also it explains why shepard dropped Liara for Tali since he is a bit of a player ;D Sure it does. Sure it does... Suprised I didn't get a minus for that one. I like the idea of how an intergalactic ass kicker started his life by going around asking for change. Building up to something big seems like a natural progression in stories. Personally i'm kinda wondering how Shepard will handle his homeworld being attacked in ME3 and he has to leave it behind in order to get a fleet to save it.
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Post by Tillian Panthesis on Jun 21, 2011 12:55:27 GMT 1
How? Being pissed I suppose. It gives him/her an excuse to use their punching hand again...
That reminds me, why I'm getting the feeling that Mindoir is going be burnt down to the ground again in ME3. Reminds me of West Harbour in NWN2. They are both small town and a total buttmonkey for the whole universe.
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Post by Warhammer Gorvar on Jun 21, 2011 14:27:19 GMT 1
I think every small town gets put to the torch soone ror later. i mean you cant have a good hero story without a village or two being burned!
It makes sense if the Reapers attack other human colonies instead of just Earth.
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Post by jklinders on Jun 21, 2011 16:10:12 GMT 1
I really wish the Arrival DLC never happened. The whole idea of the Citadel being a massive Mass relay was to get the Reapers in quick to the heart of civilized space from wherever they were hiding. Before you say that it was because they always had it as an option 2 ask yourself why they used the Rachni over 1000 years earlier. Now we find out that they had the ability to come in from under their own Steam all along and it only took an extra 2 years. Now if we accept that the Reapers were trying to use the Rachni in the same way they used the Geth, why sit out in dark space all this time?
Hmmm, I am starting to feel another rant along the lines of one of my DA 2 rants coming on. Deep breath time.
Anyway as usual we get the big bad coming in at the speed of plot with no explanation all to give an excuse for Shep to be on Earth tried for war crimes at the time of the invasion. Man I need a drink...
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Post by Mr. Glow on Jun 21, 2011 16:15:14 GMT 1
I really wish the Arrival DLC never happened. The whole idea of the Citadel being a massive Mass relay was to get the Reapers in quick to the heart of civilized space from wherever they were hiding. Before you say that it was because they always had it as an option 2 ask yourself why they used the Rachni over 1000 years earlier. Now we find out that they had the ability to come in from under their own Steam all along and it only took an extra 2 years. Now if we accept that the Reapers were trying to use the Rachni in the same way they used the Geth, why sit out in dark space all this time? Hmmm, I am starting to feel another rant along the lines of one of my DA 2 rants coming on. Deep breath time. Anyway as usual we get the big bad coming in at the speed of plot with no explanation all to give an excuse for Shep to be on Earth tried for war crimes at the time of the invasion. Man I need a drink... Pretty damn annoying that to understand the entire trial, the Alliance taking the Normandy and all that jazz, you have to have played Arrival...
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Post by jklinders on Jun 21, 2011 16:21:04 GMT 1
Kinda takes from DLC to essential playing doesn't it? Worse yet it has the worst writing I have seen yet from Bioware and that counts DA 2. I just hope that they make damn good use of the extra 5 months they gave themselves...
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Octo
Commander
Posts: 240
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Post by Octo on Jun 21, 2011 23:46:36 GMT 1
The Alpha Relay is okay. There's enough wrong with the DLC, but I can accept the Alpha Relay. However' its just so blatant that the DLC only exists to railroad you straight to the trial at the beginning of ME 3. Though the devs did say that if you haven't played Arrival, than the beginning of ME 3 will be different. Maybe you're on trial for your involvement with Cerberus then.
In any case, what I find annoying is that Shepard IS at the trial. Meek Paragon turns him/herself over, but what about renegade? How does anybody catch a ship like the SR-2? Personally, my Shepard would have no problem shooting his way free if Alliance ships came to catch him.
As for the thread topic, I like the Earthborn/War Hero combination - the street kid from Earth shows how it's done. Vanguard, Paragon - That was my first playthrough, but I'm not entirely happy with it these days. Maybe I should prepare more playthroughs for ME 3, heh.
Alternatively, Colonist/Ruthless. For revenge!
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Post by jklinders on Jun 22, 2011 1:40:09 GMT 1
T but what about renegade? How does anybody catch a ship like the SR-2? Personally, my Shepard would have no problem shooting his way free if Alliance ships came to catch him. For revenge!Shepard we have cake for you waiting at the supreme courthouse on Earth. Hope to see you soon. Best Regards Admiral Hackett Flawless plan methinks.
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Post by Tillian Panthesis on Jun 22, 2011 4:41:27 GMT 1
Shepard we have cake for you waiting at the supreme courthouse on Earth. Hope to see you soon. Best Regards Admiral Hackett Flawless plan methinks. Ooh boy. Don't make me say this... Shepard, the cake is a lie.
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Post by Mister Buch on Jun 23, 2011 3:15:20 GMT 1
Pretty damn annoying that to understand the entire trial, the Alliance taking the Normandy and all that jazz, you have to have played Arrival... Well. Yes. And Arrival was horrific, and as was also said - it had terrible writing, definitely among Bioware's worst (I'd count the villains in DA:Awakening as the very worst, myself). But - I have a feeling that Bioware will pull something out of the bag and come up with an opening that works - explaining the events of 'Arrival' in a tight, convincing and dramatic fashion that does not necessitate having seen them first hand and maybe even improves on them. I think Bioware can do that - they seem to put their best effort into writing Mass Effect's plot... usually. Hopefully, the point of Arrival was just money, and I can delete it this time next year, never to be thought of again. The thing is - I remember thinking that an opening in which Shepard dies, is resurrected, is largely discredited for some reason and is forced to work with Cerberus... couldn't possibly be a good opening or lead to a strong game. But - somehow, it is and it does. They pulled that off, so maybe they'll do it again. I just wish they had worked out the larger three-part plot at the start, rather than (apparently) making it up as they go along. Wouldn't it have been nice if, for instance, Shepard had died tragically at the end of the first game, rather than the beginning of the second? That way the 'science-ressurection' would have been much easier to swallow and better-recieved. And wouldn't it have been nice if Shepard's big failure with the batarians could have occurred at the climax of the second game - rather than as a curious optional epilogue that makes the Collector mission seem pointless and avoidable? I like the idea of Shepard being continually set back like this, at the point between episodes, but why not a cliffhanger ending rather than a wierd beginning or incomprehensible DLC afterword? ... I just realised none of this has anything to do with Shepard's origins...
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renegadepoint
Lieutenant
Lets all take a step back from the weird alien impaling devices...
Posts: 188
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Post by renegadepoint on Jun 23, 2011 4:07:17 GMT 1
Renegade, you're back! It's good to see you again, so how's things going for you? You noticed I was gone o.0 lol I'm alright, lost my story i was working on due to a virus and but it was just a rough draft anyway. As for BioWare's writing, well I'm sure we can agree we've all seen much worse from higher paid people. The DLC is obvious cash grab (they always are) so I'm asuming they'll have little to no effect on the ME3 plot. Sort of like how the ME1 DLC had little to no effect on the ME2 plot. In my humble opinion, all the rumors we're hearing now are likely fabricated by BioWare to throw us off. Or to bring down our expectations so that ME3 is received better. Or something like that. BioWare is strange sometimes.
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