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Post by Clint Johnston on Sept 20, 2010 6:34:42 GMT 1
For your convenience. This one's a bit shorter, but not to any ill effect, I don't think. Attachments:
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Post by Clint Johnston on Sept 21, 2010 4:43:17 GMT 1
That bad, guys?
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Post by Battlechantress on Sept 21, 2010 5:36:28 GMT 1
I liked it just fine, it's just that I was on hold with the satellite company for way too long to write a review earlier.
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Post by jklinders on Sept 21, 2010 13:16:19 GMT 1
It was good, favorite line was "everyone looked at Jane for a paragon response, 'actually I 'm OK with that'"
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Post by Battlechantress on Sept 22, 2010 17:07:31 GMT 1
One thing I wanted to bring up earlier but forgot: I think trying to portray somebody as hard-to-like as Jack in a humorous way is really tough to do. You definitely handled it better than I could. Garrus at least is a bit of an easier target (with Miranda and Jacob damn near supplying their own punchlines). One thing that has bugged me as time has gone by is the fact that Timmy gave us some really bad choices for employees. Prime example: he knowingly has you recruit a psychopath who was tortured by Cerberus employees, and doesn't seem to consider that you and your crew are the very last people she wants to work for? Even if you hadn't had to kill Warden Kuril and destroy Purgatory, how and why did anybody in their right mind think she'd say, "Okay, let's go!" Second example: Thane. If the Shadow Broker can go find dirt you never wanted to know on your crew, then why the hell did Timmy (who supposedly also deals in information) NOT know that Thane was dying? There are times I think Timmy deliberately had Shepard go get such an odd array of people to work with, just to make sure the mission was indeed a suicide mission. But why go through 4 billion credits to bring Shepard back just to die while blowing up the Collectors is what still trips my mind up. Unless his plan all along was to have Shepard go in, kill the Collectors, die on the way out, and then have Cerberus ships swoop in for the tech that they left behind? Doesn't make a whole lot of sense otherwise. (I had a more concise argument to all of this yesterday, but being on the phone for half the day and forgetting about it really didn't help.) Getting back on track: At least Grunt should supply a few of his own punchlines in the next chapter! Oh, and Horizon. Am I the only one who thinks that whoever you end up talking to (Ash/Kaidan) is having a completely unrelated conversation to whatever it is you say? Why are they suddenly acting like you never died, like you just fell out of an airlock and landed in a Cerberus vessel? And that follow-up email! Ugh. Is Jane going to need Dramamine for that? Edit: One more thing about Horizon: where the hell did Kaidan go during the big fight, and was it really to protect his hair?
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Post by jklinders on Sept 27, 2010 15:16:21 GMT 1
Mass Effect seems a bit schizo in it's writing I think because there is one too many lead writers. And they seem to have different ideas about the setting. And they don't seem to be playing and working well together for some reason. You see multiple writers all the time in big timey productions but maybe they just work better together. In ME 1 it was simple, Cerberus=evil. If there was to be any doubt of that I would like to have seen some hint of it in ME 1. One lead writer there Drew Kaper-I can't spell it.
Suddenly for ME 2 we drag in a second lead writer and out of the blue Cerberus are kind of like Spiderman. Good guys with bad press. Complete with Miranda "I wouldn't have put it that way " Lawson making excuses for good old Timmy right up to the end where she spontaneously out of the blue gives TIM the finger and disobeys his order to stop Shepard from blowing the base up. WTF? I mean seriously WTF? Where the hell does that come from? She does this whether you romance her or not. It would have made more sense to make Shep kill her to get her way because she is a blatant apologist for Cerberus right up until that moment with no shadow of a doubt showing.
Too many cooks in this writing team. They damn well better not spoil the brothe.
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Post by Mr. Glow on Sept 27, 2010 16:00:57 GMT 1
Dude, you owe Spidey an orange for comparing him to those Cerberus jerks.
The way I see it is they made Cerberus a bit nicer so the player wouldn't mind being forced to work for them as much. Sure, it can be annoying being the errand boy for the terrorists that killed Shepard's squad on Akuze, but even the most heartless Renegade Shepard probably wouldn't want to work with them if they were still presented as the amoral, admiral murdering, colony killing arseholes they were in 2183. So BioWare suddenly made them nice.
As for that Miranda thing, yeah, that got on my nerves a bit too. I can only suppose it happens because it would have required extra effort, and BioWare, despite what they say, aren't that big on having player choices have distinct outcomes like that. Which is a shame because it would have been fun to shotgun Miranda off the edge of the platform.
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Post by jklinders on Sept 28, 2010 1:01:02 GMT 1
Glow this really begs the million dollar question though, Why hedgehog Shepard into working for Cerberus in the first place? *Entire audience groans "not this again"* All right all right I'll shut up.
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Post by ommadawn on Sept 28, 2010 1:31:25 GMT 1
Miranda turning on Timmy never bothered me, as she was my LI on the first play through. It really made perfect sense in that respect. I guess it would be a little weird under other circumstances though.
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Post by Battlechantress on Sept 28, 2010 3:53:11 GMT 1
The only reason why I put up with it is because I had her come with me during the final fight, and she does say to Timmy (if you go that route) that she does agree with you on destroying the base completely after seeing the "human Reaper" (and holy cow, you devs are freakin' lazy. That's the best you could do? Really?!).
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