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Post by Clint Johnston on Mar 13, 2011 6:07:15 GMT 1
Was anyone else less than satisfied with the ending? I mean, after DA:O's whole list of effects for what your actions accomplished, DA2's consisted of "We went our separate ways, except for (insert love interest)"
Practically useless, and I didn't see the song somebody mentioned. It was just slow music the entire credits roll.
Last complaint: The Leillana Cameo was ruined by the DLC. That walk up was meant to reveal her, and having already met her with Mr. Preachy-Prince, it ruined the moment. Incidentally Sebastian's inserts into the conclusion are overdone.
Am I overreacting?
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Post by Knightfall on Mar 13, 2011 8:22:50 GMT 1
I wasn't all that satisfied with it, but it was okay. Too cliffhangery for me, after playing for thirty-something hours.
What I didn't like was that every mage in the game was messing with me, killing my mother, generally trying to mess stuff up for me. There was that one who tried to kill me even after I'd helped her. They make it...really hard to side with the mages in the end. Especially after what Anders did. That bastard! I had him in my party forever! Waaa!
Yeah, it probably would've been more effective if Leliana hadn't shown up in the DLC. I was more put off by the, "You have to choose between mages and templars, right now." Before then, they had done a good job with letting you be as neutral as you wanted to be. But the very end was interesting, saying that the Warden and now Hawke had disappeared for some reason. Wonder if the intention was to let you play a new character for every game.
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Post by Mr. Glow on Mar 18, 2011 3:10:27 GMT 1
SPOILERS
It's a good thing I didn't download that DLC yet, then.
I thought it was disappointing. I was just beginning to enjoy myself, and then it petered out into that ending.
Apparently Leliana lives in Dragon Age 2, even if she bought it in Origins. Disappointing, huh?
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Post by Clint Johnston on Mar 18, 2011 18:40:09 GMT 1
How could she have bought it in Origins? If you didn't pick her up in Lothering?
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Post by Mr. Glow on Mar 18, 2011 19:46:38 GMT 1
That was one of the ways (though I guess you could say her survival was ambiguous, and she still had her dream about the Warden, so could probably end up in the exact same circumstance as if she'd journeyed with him/her.)
The other (and funnier) way she could die is if you spiked Andraste's ashes with her present. Somewhat understandably, what with her being Andraste 2 and all, she lashes out and gets killed by you.
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Post by Rascarin on Mar 18, 2011 19:47:35 GMT 1
Does she not turn on you if you desecrate the sacred ashes?
I was massively disappointed with DA 2s ending - it basically amounted to "And every decision you made up until now was meaningless, because everybody in this town is FUCKING STUPID."
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Post by Rascarin on Mar 18, 2011 19:48:26 GMT 1
... ninja'ed. ¬_¬
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Post by jklinders on Mar 18, 2011 19:49:29 GMT 1
I think if you are enough of a prat to desecrate the Ashes of Andraste in front of her she will attack you. I could be wrong that is the only way I am aware of that she might die. *checks GameFAQs* Yep, Wynne too.
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Post by jklinders on Mar 18, 2011 19:50:41 GMT 1
Ninja'ed x2
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Post by Clint Johnston on Mar 19, 2011 5:35:00 GMT 1
Oh ok. I hardened her prior to that, and lied like a bandit when she asked what happened in camp. She was pissed at me, but didn't try to kill me (like her bow would have bothered my rogue)
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Post by Mr. Glow on Mar 19, 2011 5:46:04 GMT 1
She has to actually be there for her to attack. Otherwise, you can lie to her, with her staying or leaving depending on the result.
I once romanced her while destroying the ashes. It felt a little cold.
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Post by Knightfall on Mar 19, 2011 6:54:22 GMT 1
I once romanced her while destroying the ashes. It felt a little cold. lol! Phrasing. xD
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Post by Mr. Glow on Apr 22, 2011 23:13:43 GMT 1
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Post by Tillian Panthesis on Apr 23, 2011 10:30:55 GMT 1
You know, templars was quite addicted to lyrium, so Meredith must have wanted, in hope that gives her unlimited supplies. You know, infinitive lyrium cheat?
As for the red idol, I can say in three words...
Diabolus Ex Machina.
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Post by Mister Buch on Apr 26, 2011 1:14:36 GMT 1
I finally finished this game, and that is the worst ending in the long, sad history of bad endings.
The inevitable fate of the world aside, the Mages vs. Templars decision seems ridiculous to me - the Kirkwall Circle mages are utterly innocent - siding with Meredith makes you a murderer.
And Sebastian completely ruined the Leliana reveal, worthless as it was, and made it impossible for me to let Anders live without Edinburgh declaring war on Kirkwall. I mean, there's bad DLC and then there's DLC that actively spoils and ruins the plot. Well done, Bioware, that's a new low. Sebastian will be deleted quickly I think.
And then we go back to the black, empty room with Varric talking to some poorly-drawn woman we still haven't been introduced to. He spends maybe two minutes wrapping up the most generic RPG ending he can possibly think of - including some bugged dialogue about how Anders (dead) went with Hawke into the Unknown Regions just like the Warden (also dead, as described in the pre-built history the game forced on me) and gosh lady I guess you'll have to buy Dragon Age 3 to find out what happened next.
....
So, yeah. It was a personal kind of disappointment. This is a very, very strange game. A long, groundbreaking RPG set in a small Dreamcast-rejected town - telling the stories of fascinating, intriguing, beautifully-written people and groups, all of whom are randomly killed-off at the last moment, by magic tanks made of statues.
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